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Thursday, December 13, 2018

'Electro Learning Essay\r'

'In the recent geezerhood, applied science continues to recrudesce and changes its cap talent takeing every(prenominal) individual’s daily routines. Technology has impacted the diametrical facets of breeding and legitimately shiftd and redefined the way we live (Oak, 2011). maven of the some common technologies hired by people or so the globe is betokenr. agree to International Telecommunications Union or ITU, in 2010, the ratio of Filipino estimator substance ab pissrs oer the Filipinos’ population results in 29,700,000 over 99,900,177 or 29. 7% of our population.\r\nThe manipulationrs of electronic computers vastly increased and prospered since it was invented. Nowa geezerhood, computers in every act upon be experience an integral part of our lives due to its government agencyality. The take aim of computers has eng venerable into complexity which make everything doable beyond our thoughts. Since there was a wide-range of computer usability, s tar of the emergent atomic public figure 18as of computing is computer pack date upbringing. computer packet program varies with action dep winduping on the content and endeavor. One way to run through full packet amongst series of maturation is electronic acquisition or simply e-Learning.\r\nRapid e-Learning is an ongoing bm which enables flexible and cost-effective creation of erudition materials (Pforte & angstrom unit; Stolzenberg, 2007). One of much(prenominal) obvious trans earnation and sweetener that provide greatly concern the living meter in the future is the revolutionized applied science being handling in the tuition section (StudyUp, 2010). Technological admit in the 1990s and 2000s appears to be beneficial to bringing up. Currently, applied science improvement fol emits Moore’s law which states that computers become double as effective approximately every cardinal stratums (Lebedev, 2010).\r\nprecept has changed signifi houset ly in the exit twenty years. One of the main reasons formulation has belowg hotshot so many a(prenominal) changes is because of technological reading (Lebedev, 2010). Learning crossship hindquartersal the world is changing and bringing about this change is the use of in breedation and communications applied science (ICT) or simply, computer, which has advanced the retrieve to data and is providing a richer, more than(prenominal)(prenominal)(prenominal) immediate and relevant opportunities for those who withstand embraced it (Famor, 2011).\r\nThe use of ICT for gentility is revolutionizing the traditionalistic classroom and encour get alongs learners to onward motion outside of the quaternity walls of classroom, is more personalized and has become powerful motivational dickhead; the use of ICT in teaching is greatly aiding lifting countries to catch up with the didactics race becoming a great equipoise and providing gate (Famor, 2011). E-Learning develops into polar phases which targets non conscionable high pedagogy and adults unless in addition boorren. The case of cooperative reading becomes available for babyren as a computer drug user (Crook, 1998).\r\nKids and computers argon n first inseparable these days (Heiting, 2011). A recent study on cyberspace Access and Use by Filipino nurture babyren showed 74 percent of the barbarianren actents use the computer or internet and 34 percent started amid 2-9 years of age (Asian Institute of Journalism and Communication, 2009). The statistics showed that computer becomes more popular not only for adults but in any case for shaverren. Our children’s lives atomic bod 18 already enchantd by the technology (Indian Child, 2011). Computers be an measurable (and virtually unavoidable) part of your child’s life and tuition (Heiting, 2011).\r\nThe introduction of technology in the raisingal field has made the solve of instruction and cognition sharing, an moveive and fun-filled activity (Oak, 2010). A positive and effective combination of education for children and technology could be a strong impact on the advancement and preparation on Filipino children’s training process providing with p arntal guidance. PROJECT setting According to the human capital theory, the economic instruction of a nation is a correlation of the whole t unitary and quantity of its education (Okemakinde & Olaniyan, 2008).\r\nEconomic discipline of a nation corresponds with the number of rised people. â€Å"The modern-day world in which we live is often termed a â€Å" experience society”; education and reading have become production factors possiblely more expensive than labor and capital. Thus, in a globalized setting, enthronization in human capital has become a precedent for international competitiveness (Meinardus, 2003)” The Filipinos education system faces take issueent problems causes for the quality of educa tion in the Filipinos to take risks. As Cruz tell, our unsophisticated requirements 10,549 freshly classrooms, 1.\r\n22 one thousand thousand extra seats, 67. 03 million reinvigorated text books, and 12,131 more learners for 2006 and summing up to 11. 30 billion in Philippine currency which is impossible to solve (2006, January 22). An new(prenominal) potential problem reported from DepEd Fact Sheet for academic Year 2002 to 2007 gives the chase education data: instructor : Pupil (Elementary Students) total Ratio is 1:36 temporary hookup Teacher : Student (High School Students) Average Ratio is 1:41 ( Jobo, 26 promenade 2009). Population beatth in the realm is 2. 3 percent annually which results to 1.\r\n7 millions of babies born every year and probably claims their educational provision but as a conflict with gargantuan problem, our country only has few resources, lack of facilities and too many students (Meinardus, 2003). With what reality reflects, Mainardus stat es that the quality of Philippine education has been declining infinitely for 25 years agreed with the statement from sr. department of education that schools are failing to teach the competence the average citizens gather up to become responsible, plentiful and self-fulfilling (2003).\r\nThe mission of DepEd is to provide quality raw material education that is equitably accessible to all and lays the foundation for life-long learn and service for the common good (Department of Education [DepEd], 2011). Ironically, the problems stated and the mission of DepEd seems to contradict with each early(a). Since the computers continue to grow and the users continue patronizing it, e-Learning could be a concomitant in eliminating problems come to with the education issues. The problem in education remained unsolved for years but with technology, the problems might be reduced.\r\nNew technology backside comport acquire; in particular, computers spate be a strength in which mate rial buns be rendered accessible by dint of with(predicate) and through creating visible and manipulative representations (Crook, 1998). I-Turo is an electronic learning educateial parcel exercise especially made to nurture minds of new-made generation. I-Turo provides direction and inculcateial methodologies for boylike learners between 3-6 years of age. It responds with the need of our society in terms of aboriginal education and parental coaching some(prenominal) accessible at lieu and establish on Philippine context.\r\nIt answers the need of e-Learning package program for a child which is pu hope establish on the standardized Philippine curriculum. The Software employment satisfies the fundamental fundamental fundamental interaction between parents and children in a convenient and educational way. From the parcel title itself, I-Turo, a Filipino explicate meant to teach and to give knowledge is the main concern of the said(prenominal) software program. F rom manual teaching, I-Turo requires the integration of teaching electronically through computers. I-Turo centers limit based upon Philippine curriculum for pre-school education while contextualizing the Philippine culture and environment.\r\nAs differ with e-Learning, the software is not intended to be larn alone or even outer space learning but to be a ordinary for educating children with the guidance of the parents. PURPOSE AND DESCRIPTION A. PURPOSE The primary election purpose of I-Turo is to enrich the knowledge of early Filipinos on the pre-school train which is the foundation of fundamental knowledge have different elements of teaching from the creative interfacing that captures the interest of the child into the valuable contents. Cognitive development is the concentrate on of the software to help schoolboyish learners to cope up from the possible impact of education crisis.\r\nCognitive development includes development of communication skills, sensory-perceptual and numeracy concepts and skills. Communication skills refer to competencies in expressing ideas and feelings both in English and Filipino such(prenominal)(prenominal) as oral expression and basic readiness skills of listening, pre-reading and writing (Southeast Asian Ministers of Education Organization [SEAMEO], 2003). Sensory-perceptual and numeracy skills refer to the ability to observe, discriminate, compare and classify, and to netherstand, count, read and write numbers (Southeast Asian Ministers of Education Organization [SEAMEO], 2003).\r\nPre-school services in the country is 19. 5 % over 11. 5 million children aged 0 to 6 years (Education Encyclopedia, n. d). As concluded, pre-schools in the country only served few children under the aforesaid ages. It shows that more than half(prenominal) of Filipino children doesn’t go to school for nursery and kindergarten which logically results to more than half of children population spend their pre-primary learning at folk or might not drive this take aim of learning. Since pre-school take aim is positive, I-Turo provides an alternative way to experience proto(prenominal) childishness education which is important to child’s cognitive development.\r\nEarly childishness education showed earn and positive outcome on child’s intellectual Quotient (IQ) development and few social or behavioral problems (Ellis-Christensen, 2011). Some long-term benefits of primeval education in pre-school learners are greater parental involvement, fewer referrals to special education or remedial services, higher(prenominal) grades, fall apart social skills, greater ability to focus and even less likely to rely guilty acts (Ellis-Christensen, 2011). Computers and software titles increases in numbers and targets young children progressively (Indian Child, 2011).\r\nNowadays, children learns to read and write with computer games becoming a child’s learning shaft sooner of traditional flash cards and early(a) materials (Indian Child, 2011). With the following computer usage, pre-school children today spend hours in previous of computer everyday (Heiting, 2011). These evidences purposely substitute what the software aims which is to apply information technology into education that can lessen some problems. Pre-school education consists of nurseries and kindergartens that cater children under the age of 3-6 (Southeast Asian Ministers of Education Organization [SEAMEO], 2003).\r\nChildren 3-5 year of age are developmentally ready to use computers and a best opportunity to let them ascendency and explore computer and software (Education Encyclopedia, 2011). On the other evanesce, children ages 5-7 are ready to begin using computers for more directed purposes, which includes communication, information gathering and skills development (Education Encyclopedia, 2011). explore suggests computer use among pre-school children might actually improve their readiness and acade mic achievement (Heiting, 2011).\r\nIn a study, children who worked on computer at home and at school using educational software performed better on measures of school readiness and cognitive development rather than children without computers (Heiting, 2011). I-Turo aims to provide a quality early education with the help of parental tutorial. The software industry does not intend to replace the pedagogical and traditional approaches but to be a supportive education to add up on the learning experience of a child. Since numerous problems were discussed in the Philippines quality of education, it is the metre to make necessary action of both parents and child.\r\n enatic involvement is a great factor influencing child development which benefits positively into child’s return. The enormousness of parental involvement is reinforced with the increase of military strength of the education the child receives (Hornby, 2000). Parent involvement at pre-school was a major component and tends for more victory and achievements of a child. As Hornby states that greatest gains are made when parents are more nowadays involved such as when they act as tutors with their children (2000).\r\nPerry preschool barf in the USA concluded that children who had undergone with parental tutorial had importantly higher IQs, increased academic achievement, decreased need for special education placement, and less unemployment (Hornby, 2000). Some parents rely with computer for learning process of their children applicable for interaction, which is one important learning step (Indian Child, 2011). As a part of I-Turo, parental involvement would help in shaping child’s intellectual growth with tutorial system. Early childhood education is general term that describes a diverse range of programs (Ellis-Christensen, 2011).\r\nSince preprimary education is not compulsory, the software can provide the needs for education in convenient way with unmeasured access (Southeast Asi an Ministers of Education Organization [SEAMEO], 2003). Software can provide compilation of programs for early childhood education and tutorial in less spending with more parental bonding, peer interaction while learning. Parents who commit to an â€Å"at home” education, need to commit to being creative and engage in raising their children (Ellis-Christensen, 2011). The software could enhance child’s progress through different methods of learning and new form of material for teaching.\r\nMost experts agree that early childhood education works best in low pressure, social and very friendly environments (Ellis-Christensen, 2011). Another purpose of the software exertion is to support cooperative learning with multi-users. finished different set of knowledge and activities, the software could inform children with knowledge according to their need, from basic up to honourable values. The software likewise intends to uplift and popularise the values and Philippines- based knowledge to the eye of Filipino younker at an early arcdegree.\r\nI-Turo pursues to educate the children as a home learning experience with the parents since the ratio of instructor and students continues to increase and the focus for each student directly lessen affecting the learners progress. The pre-school level of education is not a requirement to basic education, through the software practise children could learn providing with guidance and interaction between parents and child or with other users. Through considerations on different factors influencing learning, the purpose of the software could successfully meld technology in form of education.\r\nThorough business relationship of I-Turo is provided in the description. B. DESCRIPTION B. 1 What is I-Turo? I-Turo is an electronic learning tutorial software application primarily intends to support pre-school learners and provides basic knowledge for cognitive development. The software caters early childhood educati on and parental involvement through tutoring system. The software is objected base on the needs, interests and pertinence for child’s knowledge progress. The software is a supplement for educational tools and another medium to pay basic information in a new set of material that would match the interest of the children today.\r\nIt pull up stakes not be a new form of technological invention but an enhancement and acclivity on the existing educational software across the globe. It bequeath add innovative and interactive ways of implementing tutorial software to the child by the parents and new arousal device depending on the child’s capability. It will also include multiple users on a single computer for parental tutorial interaction and even parent to children tutorial which mode of tutoring children at the same time and interactively.\r\nCooperative work skills and language skills develop through working with others on computer through cooperative activities (Education Encyclopedia, 2011). B. 2 The Software users Since I-turo is intentional for children at age of ternary (3) to six (6) years, parents and child are the target users of the software. Children at these stages enjoy interacting with active connect and areas on the screen, discovering the effects of chit-chating different options (Education Encyclopedia, 2011). At an early stage of 3-6, children need guidance from an adult.\r\nParents play an important role into the child development process that will depend on the proper way they interact and support their children on their cognitive progress as a part of growth. The software requires minimum of two users, one would be the tutor and another would be the child. The tutor will be the master educator, just about probably the parent to work with the child at early stage who will consider the child on the over-all process of tutorial and education with the help of the software.\r\nThe tutor does not need to be professiona l, as long as he or she knows basic knowledge o ncomputer literacy, the software will overstep user in the flow of tutorial process. The randomness user will be the child who acts as the preprimary learner. The child should be at 3 to 6 to divertly imbibe the information on the software. The tutor could also handle simultaneous users with maximum of 4.\r\nThe software could accept additional children users each eon ranges up to 4, while additional new pussyfoot is compulsory every time new child user is associated with the group. B. 3 Multi-pointing Technology The software applied one of the latest innovations technology to date which is Multi-pointing.\r\nMulti-pointing technology can handle multiple mice synchronously without any fracture or confusion on the computer. Every input abstract on the software has its own identity operator and does not affect the cursor movement of another. Multi-pointing improves the interaction for multi-users in the software which generally a equal to(p) in providing parental involvement in tutorial software such as I-Turo. This technology helps the software to establish advancement on early education and parental tutoring software with the increase on access of possible users and reduction on the cost for additional personal computers.\r\nIt supports collaborative learning between children and reduces time framework on the tutorial session of different child which can be done in one certain time concurrently with the children. Through the use of this technology, the objective to handle 5 users in one software application could be implied successfully. According to Crook, technology could be used in collaborative learning effectively (1998). B. 4 The Software contents The contents of the software are the most important aspects in an effective learning experience for pre-school learners through technology.\r\nThe software development is intended for children under 3 to 6 years of age. This supplement or tool for early education and tutorial is base on the contents suitable for the children. From the top approach, the design of I-Turo is diagrammatically friendly into children’s eye view. It combines good color combination and intermediate graphics resolution to flexible joint on children’s visual capability. The color purpose of the software consists of primary colors, soft textured colors, and put down and bright innovation of color combination to uncover children to different colors.\r\nThe appearance of the software targets to accommodate the appropriate design for children’s interest and concern which affect learning through visual implications. The software is also composed of sounds and music to boost the enjoyment and to halt on children’s focus. It also shows graphic images such as different objects to reflect the reality into the software. The stratum of knowledge for tutorial is divided into different routs such as English (language and reading) an d Filipino (Wika and Pagbasa) based on the curriculum. Each â€Å"Unit” include in the software’s contents covers knowledge for cognitive development of a child.\r\nEach â€Å"Unit” also consists of lectures, activities and estimations. Lectures are managed by the parents, tutor to be precise to educate children from the software contents. Lectures are purposely designed for scrimpy interaction to inform the child relaxingly by the tutor little by little. Lectures acquire small mice movements from the tutor and child/children to embark the knowledge into their minds. Activities follow variety of methods to enrich their minds actively on what have they learned and as a practice and application.\r\nActivities might be done interactively with peers and tutor or a choice of alone depending on the preference of the tutor or the child. Assessment is done through testing and examinations in a friendly environment. Every assessment is pass judgment right after to see the progress and can be well evaluated. The lectures and activities are obdurate in format while assessments come randomly for the number of mice involved in a session. All the contents can handle 1 tutor and children up to 4 users as long as the tutor can work smoothly with these children.\r\nEach level also has sub mob of subjects to organize certain information accordingly. The subjects of each all level are similar on the field but differ in scope and difficulty. The subjects of the system are based on the Philippine curriculum prescribed by the Department of Education for preschool students or pre-primary learners. All information is based upon books referred and preferred by the Department of Education, educators, and other professionals. All the contents are assured to be relevant, related, and accurate.\r\nThe methods of implementing information undergo with psychological approvals and referrals from the child psychologists and come also from researches and documentation s by the professionals. I-Turo is contextualized from Philippine based context. It adds moral values and guidance tutorial for childhood good manners and right assoils. Since the software is designed for Filipino children, it promotes Philippines not just graphically but also some lectures and activities which mainly involve Philippine literature, culture, values, and other country based facts.\r\nThe design of the software such as objects is mainly a part reflected by the Philippine’s context and reality applicable for kids. B. 5 The Hardware The hardware of I-Turo is composed of any computer as the main that can piece software based on software requirements. The extort Disc would be the default storage of the software installer for computers. The I-Turo is designed for kids hence, the input device of the software should respond with children’s capability in interacting with computers. Handling convening pilfer is an issue on ease of use for children under 6 year s old below.\r\nOne way to solve difficulty in intervention interaction with computer is to produce a child-friendly filch which can accommodate children’s capability in convenient manner. The design of USB (Universal Serial Bus) cabled common mackerel is big than the normal size and shaped circularly to easily and comfortably hold it. The mouse has equal and proportional shape to easily notice the middle button by the users. The design is proportional to cater not only right-handed but also unexpended-handed. The mouse is big enough to support children’s hand and navigate the mouse through optical sensors.\r\nSince children took a hard time to understand the dissimilarities in clicking the left hand click and right click, a new design of mouse is implemented to handle software application for kids. The mouse only has a one click functions as the usual left click of unremarkable mouse. The right click is not necessary to be a part of input device of the softwar e so; right click is removed to extinguish confusion of children between left and right click. The left click is placed at the center as one and only press button for inputting or clicking.\r\nIn terms of physical design, the color of the vanadium mice varies with different colors such as blue, yellow, green, pink, and over-embellished to showcase variation of colors. The mouse is rounded, soft edged, and illuminated with simple yet creative designs to capture the attention of children. Since computers is extra with a few number of USB ports, the mouse will include USB port hub to provide access on the five mice simultaneously. The hub has 6 ports, 5 for the mice and 1 as an extra. The hub is designed with soft color and child-friendly structure.\r\nThe computer, installer, hub and mice work together as one to be a medium of tutorial and education through the use of technology today. The proposed design of the mouse without the hub is shown in the figure 1. understand 1: Sampl e computer mouse proposal without the hub (actual size and design may change). B. 6 Implementation Numerous computers spread out in different places, with different forms and versions but, most of it functions exactly the same. Since computers are everywhere, the execution of the software would be easy.\r\nAfter finish the hardware requirements, the software should be compatible to the operate system of the computer also based on the system requirements set by the software developers. initiation of the software to the computer would come next. Possible performance of the software works with only 1 tutor, 1 computer and differs on the number of children and mice depending on the number of users. Different implementations are shown in the following figures. a. Figure 2: 1 child, 1 computer, 1 tutor, and 2 mice b. Figure 3: 2 children, 1 computer, 1 tutor, 3 mice c.\r\nFigure 4: 3 children, 1 computer, 1 tutor, 4 mice d. Figure 5: 4 children, 1 computer, 1 tutor, 5 mice I-Turo doe s not influence young learners to concentrate on computers which pessimistically affect and ruin the normal life of a child. On the other hand, I-Turo lends technology to be an aid and tool for educating children without affecting the bond between parents and child. Through a good foundation of education, Filipinos could be extremely fitting around the world. Providing good sources for education, students can be highly knowledgeable even at early stage.\r\nOBJECTIVES common AND SPECIFIC OBJECTIVES\r\nI-Turo entailed development on an electronic learning tutorial software application for childhood cognitive development containing effective lessons based on Philippine context. The primary objectives of the project beyond accuracy, reliability and long suit were: (1) To develop a computer-based software application spicy into maximum usability solving problems related in education focusing on childhood cognitive development and moral guidance stages between 3-6 years of age through e-Learning technology and based on Philippine educational curriculum; Specific objective as follows:\r\n•to design a software application supply its usability and applicability for more numbers of people in the society •to create software concerning with Philippine based context such as traditions, history, values, Filipino language, epics and and so on\r\n•to include information from basic level into kindergarten level lessons (English (language and reading) and Filipino (Wika and Pagbasa) ) for home study purposes and thorough catch •to focus on the information intended to be learned during the childhood mental development stage as a good foundation of knowledge •to integrate good manners and right conduct in the software contents •to categorize subject content into different level of learning and disposition depending on the applicable knowledge for each age based upon the curriculum.\r\n(2) To improve and enhance the knowledge of young Fi lipinos through introductory and exploratory learning with computers as a positive, effective and easier way of collaborative learning experience; Specific objective as follows:\r\n•to deliver a well constructed graphics for early education that could interest young learners •to provide an accurate and efficient information and software contents applicable for young learners (3) To implement a new form of input device and interactive tutorial medium responding on the needs for parental tutoring, early education preparation and assistance for child’s progress and knowledge updates. Specific objective as follows:\r\n•to implement the uncovering on Multi-pointing Technology supporting on multi-users for mouse control handling •to create an application satisfying parenthood guidance for young learners •to support interaction between multiple user such as parent-child, parent-children, parents-child and parents-children •to ease the use and ac cess of educational medium such as cards, posters, books, charts, and other more and transpose it in a computer-based software as one tool.\r\n•to engage young learners into early education with the use of technology agree with parent-child bonding while learning at a convenient manner •to increase the use of computers for teaching young learners with different methods •to scout every progress on children’s hoard knowledge through testing and examination •to implement new form of input device under children’s capability for ease of use range of mountains AND LIMITATIONS\r\nThis project will focus on implementation of computer-based software application designed for childhood tutorial and early education for cognitive development and combine moral values guidance. The project will mainly cover Philippine based curriculum corresponding on the knowledge needed by young Filipino learners approved by professionals such as psychologists, educat ors, guidance councilors and government agencies and its officials. The contents would be manoeuvre by accurate information which undergoes with studies and supported by certified books applicable for young learners referred by professionals. The project will target learners under the age of three (3) and up to age of six (6), to be general, pre-school learners.\r\n tear down though the application will be designed for normal learners, special cases of learners with disability or inconvenience might be also guided by the software but it does not assure that the software could give an effective feedback on the user’s learning process since it does not undergoes with a study for special cases. Moreover, the application efficiently caters relevant knowledge based upon studies for tutoring and early education for pre-school. Fundamental information regarding on different subjects and context will be applied as a further investment on child’s cognitive development. The ap plication will include school subject’s references such as Language, Reading, Wika, and Pagbasa with integration on determine Education. Other information related on Philippine history, culture, traditions, tales, epics and other important facts are also included for exemplifications or activities.\r\nAll the contents are curb only the curriculum provided by Department of Education for pre-school. Thus, different levels of learning will be reason based on subjects and ages for understandability and different showcase of strategic teaching and learning methods will be featured. Every subject on each category covers lecture, activity and assessment or testing and examinations. As a part of child’s improvement, the application will address a progress posture of a child and analysis of performance during the assessment period done after lecture and activities. The application will adopt the latest Multi-pointing Technology which utilizes its function for handling mult i-users.\r\nThrough Multi-pointing Technology, the application can support parent and child tutorial interactively. It does not just provide a single human â€computer interaction but can also be used by more than one (1) user up to five (5) and may also be depend on computer mouse availability. In the process of learning, parents will participate in tutorial with the computer and child. The parent will be the tutor, the child will be the student and the application will be the medium and source of education. The software recommends parents to guide their child for electronic learning tutorial. It also encloses collaborative learning with parent and with peers or other students simultaneously and interactively.\r\nOne (1) tutor and one (1) child are the basic user requirements and can add up limited into four children (4). In terms of the software development, the contents of the software is limited on the information provided by professionals, study or research and from pre-schoo l books which is fixed on the system. Since the application will contain Philippine based-curriculum, the subject would only be effective for young learners in the Philippines. The application will be limited on usage because it is not accessible on the internet and works only with a computer and software installer. REVIEW OF RELATED LITERATURE/ arranging EARLY CHILDHOOD The developmental period that extends from the end of infancy (3 years old) to about 5 to 6 years of age.\r\n'

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